µ±Ç°Î»Öà : 145zÓÎÏ·Õ¾¡¡|¡¡Ä§Á¦±¦±´¡¡|¡¡¼¼Êõ½Ì³Ì¡¡|¡¡

ħÁ¦±¦±´·þÎñÆ÷EnemyÎļþ¹ÖÎïÑо¿·ÖÏí

Èȶȣº
´ó¼Ò¶¼ºÜÊìϤÿһ¸öEnemy¶¼ÓÐÀàËÆat:10;1;1|gu:1|es:1|wa:0;0;0;0;0;0;23;µÄ²ÎÊý¡£

´ÓGMSVÖÐÕÒµ½ÁËÒ»¶ÎÏà¹ØµÄÊý¾Ý£¬ÎÒ¸øËûÃÇÉÔ΢×öÁ˷ֶδ¦Àí¡£

¸ù¾ÝÕâÒ»Îı¾¶ÎÂ䣬×öÁËÈçϵIJ²⡣

1.Õâ´®²ÎÊýÊǹÖÎïµÄTACTICSOPTION£¬GMSVÖж¨ÒåΪ B_AI_MODE Ö±Òë¾ÍÊǹ¥»÷Ñ¡Ïî/ģʽ£¬ÒýÉêΪ“¹ÖÎïµÄ¹¥»÷ϰÐÔ”¼´ÔÚEnemyAi.txtÎļþÖй涨µÄ¼¼ÄÜʹÓÃÌõ¼þ¼°·¶Î§µÄ´óǰÌáϵÄ×öµÄÌØÐÔÐÞÕý¡£

2.GMSVÎı¾ÖеÄÎı¾Ô­ÎÄ£¬°´³öÏÖ˳Ðò±àÅÅÈçÏ£¨Öصã×¢ÒâÎҵĴֺìÉ«±ê×¢£¬Äã·¢ÏÖʲôÁË£¿^_^£©£¬²¢¸ø³öÁ˱¾È˲²âµÄ´úÂ뺬Òå¼°ÖÐÎÄÊÍÒå¡£

B_AI_MODE È«¾Öģʽ
BATTLE_Ai_LphalfEnemy 0 ¹ÖÎï×ÔÉíѪÁ¿ÉÙÓÚÒ»°ëʱ·¢¶¯
BATTLE_Ai_PlayerAndPet 1 ¶ÔÍæ¼ÒºÍ³èÎï·¢¶¯

B_AI_ATTACKMODE ¹¥»÷ģʽ
ÕâÀïûÓвÎÊý£¬»³ÒÉÓëÈ«¾ÖÑ¡ÏîÀàËÆ£¬±£³Ö10;1;1°É ²Â²âΪԤѡĿ±ê¸öÊý£¬¶ÔÍæ¼Ò¹¥»÷£¬¶Ô³èÎï¹¥»÷

B_AI_ESCAPEMODE ÌÓÅÜģʽ
BATTLE_Ai_Being 1 Õý³£(¼´´æ»î)ʱ·¢¶¯
BATTLE_Ai_PhysicsReflect 2 Ê©¼ÓÎïÀíÖÆÓùʱ·¢¶¯
BATTLE_Ai_MinLp 3 ѪÁ¿×îµÍʱ·¢¶¯
BATTLE_AI_TargetSelect 4 ±»Ñ¡ÔñΪ¹¥»÷¶ÔÏóºó·¢¶¯
BATTLE_Ai_PartRand 5 Ëæ»ú·¢¶¯
BATTLE_Ai_SelectTurn 6 Ô­Ñ¡¶¨Ä¿±êËÀÍö¶øÓÎÏ·×Ô¶¯×ª»»µ½±»Ñ¡Öк󷢶¯
BATTLE_Ai_Wepon 7 Wepon£¿GMSV¾ÍÕâ¸öµ¥´Ê£¬²»ÊÇÎäÆ÷²»ÈÏʶ¡£
BATTLE_Ai_NoBeing 8 ËÀÍöʱ·¢¶¯

B_AI_GURADMODE ·ÀÓùģʽ
BATTLE_Ai_LpRecovery 0 ÉúÃü»Ö¸´Ê±·¢¶¯
BATTLE_Ai_OddEven 1 ƽ¾ù·¢¶¯
BATTLE_Ai_NowTime 2 µ±Ç°Ê±¼ä¶ÎÄÚ·¢¶¯

½ÓÏÂÀ´ÊÇWA£¬WAµÄ²ÎÊý×ܹ²7¸ö£¬GMSVÖеÄÊýÁ¿ºÍEnemyÖеÄÊýÁ¿ÍêÈ«¶ÔÓ¦¡£
¹¥»÷¶ÔÏóµÄ¸½¼Óģʽ
B_AI_WAZAMODE0 0
B_AI_WAZAMODE1 0
B_AI_WAZAMODE2 0
B_AI_WAZAMODE3 0
B_AI_WAZAMODE4 0
B_AI_WAZAMODE5 0
B_AI_WAZAMODE6
BATTLE_Ai_Status ÌØ¶¨×´Ì¬±àºÅ£¨ËƺõÊÇ0-65¸÷²»Ïàͬ£© ¶ÔÂú×ã״̬£¨±ÈÈçÄù­µÄ£¬Äø«Í·µÄµÈ£©µÄ¶ÔÏó·¢¶¯

EnemyËùÓеĹ¥»÷ÌØÐÔÀïûÓÐÆôÓÃma;²ÎÊý£¬µ«GMSVÖÐÊÇÓж¨ÒåµÄ£¬²»Öª¼ÓÉÏ»áÊÇʲôÑù×Ó¡£

B_AI_MAGICMODE ʩչ¼¼ÄÜģʽ
BATTLE_Ai_EnemyRand 0 ¶ÔËæ»ú¹ÖÎï·½·¢¶¯
BATTLE_Ai_PlayerNumberCheck 1 Íæ¼ÒÊýÁ¿Âú×ãÌõ¼þʱ·¢¶¯
BATTLE_Ai_Lphalf 2 ¶ÔѪÁ¿Ð¡ÓÚÒ»°ëµÄ·¢¶¯
BATTLE_Ai_LevelCheck 3 Íæ¼ÒµÈ¼¶Âú×ãÌõ¼þʱ·¢¶¯
BATTLE_ai_all 4 ¶ÔËùÓжÔÏó·¢¶¯
BATTLE_Ai_MagicReflect 5 ¶ÔÊ©¼ÓÎïÀíÖÆÓù¼¼µÄ·¢¶¯
BATTLE_Ai_NumberCheck 6 ¹ÖÎïÕóÓªÊýÁ¿Âú×ãÌõ¼þʱ·¢¶¯
BATTLE_Ai_Sexuality 7 ¶ÔÂú×ãÐÔ±ðÌØÕ÷µÄ¶ÔÏó·¢¶¯
BATTLE_Ai_MaxLp 8 ¶ÔѪÁ¿×î¶àµÄ·¢¶¯